The beginning to Max Payne
starts off with the very familiar 20th Century Fox motif, which is
instantly recognisable, and after its big trumpet ending cuts to a black
screen. Whilst this black screen is in view you can hear some non-diegetic wind
and then max Payne (Mark Wahlberg)’s off-screen diegetic monologue. At the end
of this monologue Max Payne bursts onto the screen drowning in cold, partly
frozen water. With this scene you can hear Payne’s frantic on screen diegetic
breathing and splashing which is in stark contrast to the previous scenes cool
and calm monologue. The next scene shows Payne sinking and is again in contrast
with its sound as all you can hear is silence and quiet diegetic bubbles. There
is another monologue as the scene shifts to the picture of a door with an
ominous golden light behind it. You can still hear the bubbles that tell the
audience that this is a flashback and that Payne is still underwater; this is
accompanied by off screen diegetic sound of a baby crying. You can also hear
the sound of wind chimes in the background, which add to the mystery of the
scene and build tension to what is behind the door. The scene once again cuts
back to Payne who is now close to drowning as the last few bubbles of air leave
his body and there is another monologue. The scene then shifts to Payne
entering the golden door and the light enveloping him to a ‘phased’ soundbridge
to reveal the dead body of a woman on a bed. There is also the sound of a clock
ticking which grows increasingly louder throughout the last few scenes, this
adds atmosphere to the scenes as it gives the sense of something getting
closer. There is then a shot of the source of the wind chimes which is a baby’s
mobile which then stop and make you ask, what happened to the sound of the
baby’s crying?
The scene then shows Payne,
by way of another non-diegetic ‘phased’ soundbridge, still sinking and almost
at the bottom of the river; you can then hear another monologue as the screen
cuts to black. The screen then fades out of the black to show a skyscraper with
the words ‘one week earlier’ on it and the off-screen diegetic sound of a
police siren in the background and the sound of a bustling high street giving
you the idea that this is a big busy city and in stark contrast to the scenes
depicted before.
The whole opening scene is
more than enough to have the audience on the edge of their seat on sound alone
with the rollercoaster of clever silent monologues and puzzling, disorientating
flashbacks with baby’s crying, a clock ticking, frantic splashing, quiet
bubbles and eerie wind chimes all the accumulation of one week in the life of
Max Payne.
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